Avorion turret factory. For finished products like turrets it affects the material they're made of. Avorion turret factory

 
 For finished products like turrets it affects the material they're made ofAvorion turret factory  Complete list of all other factories that would be needed to create the input commodities for that factory

Subscribe. 0. Burnthalo. All Activity; Home ; General ; Suggestions & Idea Voting ; Make turret factories less clusterfuck 0; Make turret factories less clusterfuck. 971 Eisen: 37. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. This station produces warheads. There was a similar mod, that allowed you to make all material types of turrets at the turret factory. I've been randomly jumping around the barrier when I stumbled upon some bandits. Once I got the materials, I couldn't find it again. d) Again, Gobolino. Burnthalo. I understand there also to be a randomness component to turret factories as well. Avorion > General Discussions > Topic Details. c) Build the turret factory + *ALL* the Chain because they (nor the player one, nor the NPC) restock at all so once you buy, you can't buy again materials from that factory. By luu9, February 15, 2017 in Mods. Is there something im mising or doing wrong?. They divide into two categories: armed turrets and unarmed turrets. Crafting turrets is most useful in Ogorion-Avorion regions. Building multiple turret factory is no longer necessary. May 7, 2017 @ 9:32pm. Turret Factories. The Factory randomly generate Turrets. Mining Lasers. Frolonov Oct 29, 2020 @ 5:36pm. Mar 27, 2020 @ 5:35am Build your owen scrapyard. Build a turret factory that is light enough to move probably just living off of salvage my fleet has made. Then you simply can choose the best turrets you've found so far for the types and stats you prefer, bring them to the Turret Factory, transform those turrets into blueprints, and then use those blueprints in the same Turret Factory to craft as. So burning 3 turrets is a 60% chance, and 5 is a 100% chance. Default blueprints for a turret also change depending on your sector. In essence this allows you to make the Ancient turrets from the DLC duplicatable or usable in fighters for a (rather severe) resource cost based on the purchase price of the gun. Its from an Oganite factory (tech level 45) So far I have only seen Cannons and Railguns at 5 slots from turret factories. - select "Replicate turrets. Outputs are added to the station's cargo bay at the completion of each cycle. Subscribe to downloadTurret Factory Improved. To accommodate that many new options, instead of hauling crafting goods everywhere to build a turret, you can just buy a blueprint right away. Ok, I now understand that the 0 selling and buying is. One laser would have more then 100k (yes, more then 0. Also included are. I see the button but it's always greyed out for me. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. So yeah, you can craft specific turrets in bulk pretty much immediately, as long as you figure out the way to obtain components necessary. TitaniumSun. Open the saved turret plans/designs menu (and leave it open) Press Shift-T again to exit turret design mode (save menu is still open) Select turret base (s) Apply saved design of choice. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. in-game I looked at the requirements for a Turret Factory and I found myself overwhelmed, no. only turrets are allowed. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. Player factories are created with two production. 5x turret price Version 1. Avorion is very awesome and I love what Boxelware are creating. DarthTanyon • 3 yr. 1 million) dps. Blueprint tech level problems. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. Jump near the barrier and find a turret factory that produces turrets that have at least 10,000 dps/slot. Go to avorion r/avorion •. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. )Set them in groups so you can toggle them off when your battery is dipping. I've done a little looking and it seems different people have different solutions that work for them. Alternate Fighter blueprint. Place this file in /steam/steamapps/common. So another research wing could clean that up. . Weapon Engineering is an exciting new turret editor for Avorion. And yes, I WILL add mining lasers. 1) Drag the turret you want to upgrade to the big box. Build 1 turret. . It deletes all traders in the sector when typing /flushtraders, but they come back shortly, at least to the mines/solar plant as usual. Share More sharing options. Posted August 26, 2020. This means that you'll probably want to find a turret factory as close to the centre of the galaxy as you can get, but you still need to check. Total cost of building all of those other factories. They are also consumed by equipment docks. Also included are. The trade menu needs to be. But like mrweekes said, some turrets can't be copied. They do close to same-tier weapons. Some numbers for comparison Version 1. Interact with the same turret factory again search for anything no result You need to warp out of the sector and come back to fix this. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Would be amazing if you could research something specific on a turret factory. You have 5 slots. Rocket There are no factories that use rockets as an ingredient. Allow all Turret Factories to craft any blueprint or transform a turret into a blueprint, whatever their tech level. And Transporter systems active range stacks, so if you don't have much else to put into system slots, those a good bet. Too bad the turret costs $63m to manufacture. For this moment I've spend like 500 mil on rerolling turrets to check better results. Shouldn't mess with factory seeds at all. Iron (16,214) Titanium (12,490) Naonite (5,615) Trinium (12,698). -All Turret Factories to transform a turret into a blueprint. #6. In secure you can simply return a table of data, you wanna save. Say you have just coal. -All Turret Factories to transform a turret into a blueprint. Ability for the game to play to people's preferences would increase playability and decrease turret frustration too. 352 Titan: 62. You should only scrap turrets if you need the parts to build a custom turret, and your only source is a Turret Supply factory marking up prices by 300%. Turret material, at least for weapons, just determines. Press Shift-T to enter turret design mode. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. Marc. ago. <<< This also adds that "Challenge" you're so hungry to saddle people with, defending a Center 4 zone from all the invasions will be a task in and of. You either dodge torpedoes with mobility or you shoot them down with PDCs. Differences between these two can easily justify the price tag. Try to. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. Posted January 6, 2017. They are stored in the cargo bay of a ship. listed below is a selection of turrets from 1 such iron zone turret factory. Factory (674) Mine (463) Material. 000 for the turret itself fits very well in my Opinion. Adding any turret, mining, sprayer, pulsar, etc. If 2 of the 3 turrets are a better material, you have a 2/3rds chance of the output being that material, and a 1/3rd chance of getting nanolite again. 0 unless otherwise noted. Thank you for any feedback and enjoy. Same deal with some lasers I made. Get to random turret factory, build a yellow railgun but with the lowest amount of materials (0 dps) blueprint it and build as many as you can. b) Build a Turret Factory myself and order it to restock from NPCs (again if it's possible) and forget about the chains, just focus on the end product. Ive tried the turret factory and they arent any better than drops. 002 OBSOLETE Turret Factories have several problems related to crafting, this mod/fix only fixes three of those: -Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed) -Tesla Gun is not on the list (even though its variables a. Turret changes are drastic, in my opinion too drastic as it impacts game play in a major way once you reach the barrier. Get all factories that produces the mats for wanted turret and just buy the prerequired components to start production for the components. Once you put it in station mode again, the turret blueprints will be adjusted to its new position (and likely become ogonite level turrets). I original thought this thread would be about turret types like Railguns vs Cannons and such on which type you prefer. 0 (118 DPS) 3. First, here is the turret with reduced servos until it no longer overheats. Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. So, the Arbitrary, Civil, and Military TCS modules, as well as the Artifacts 2, 3, 4, and 5, and Commodore, Miner, and. notice: Playing with Steam off-line mode may lead to negative mine production. Apr 10, 2020 @ 2:37am. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). This is my approach after playing the game through about 5 times. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . 1) Drag the turret you want to upgrade to the big box. fractalgem Feb 20, 2017 @ 2:29pm. . (Turret factories are rolled from their system, so if a research and a turret factory are the same distance/co-ords from the center, the research station will have higher potential yields) additionally, the Independent Targetting attribute is inheritable (i. Avorion turret turn speed is SLOW, and they only fire when they are. This thread specifically refers to goods like rockets, warheads and other such means used to create turrets in a turret factory, and will also lose you a ton of relations when a NPC military ship comes too close. But in order to do so you have to gather the materials, bring them to that location, and then build it, at which point you can blueprint it for more cost. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. In addition to the methods listed here, a random. -> Steel Factory / Glass Manufacturer Coal Mine: -> Steel Factory Oil Rig: -> Oil Refinery. e. Posted April 10, 2018. I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. The cost of the fighter is somewhat-related to the turret cost, but depends on how many points you allocate to fighter upgrades, plus some tweaks based on factors that aren't readily visible. Fighter Stats are directly related to the stats of the turret used. When you need 175m per turret on a 40 turret end game ship, this means destroying 9 high end goods producing stations per turret. 0, with the limit being at 4, 5, 6, 8, 10, 12, and 15 respectively for Iron, Titanium, Naonite, Trinium, Xanion, Ogonite, and Avorion. These weapons receive massive amounts of bonus damage (20x base dps) to stone to aid in the mining process. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. Mining and salvage turrets explicitly do bonus damage to lower-tier rock/hull and are penalized against higher tier hull/rock. this gets real expensive real quick however so plan on having 20-50million cash on hand and a smuggler / trader to pick up components. The bonuses it gets to specific turrets are fairly random, so even with a very high tech level, the turrets you can make there might very well be shit. 10. They are attached to ships and stations and have a number of weapons attached to them. Tried building lower rarity turrets and that seems to work. The closest you can come is use the turret at a research station with some better material turrets. Discord. It is found in an undiscovered sector like a turret factory. I'd like to propose that fighter factories be modified as follows: 1) While docked with a fighter. #1 DipperActual May 31, 2021 @ 9:05pm At one point I picked up a Legendary Chaingun "MG-xxx Sprayer" which shot seeking nanobot bullets. it would just be nice to have a steady income or to fill in gaps for a turret factory supply chain while still having time to go fight some pirates and aliens. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). Should be compatible with 0. 2 Hotfixes 2022-08-05 - added fix to allow turret factory to again build exotic and legendary turrets Version 1. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. Hey Space Pilots! 🚀. ClayMonkey71 • 3 yr. Repairing at Repair Docks at Reconstruction Site is now free . Posted on August 11, 2022. Find a decent tech turret factory and just build an OP turret design. sombieHunter Sep 17, 2017 @ 7:01pm ディープ、私はAvorionが提供するものの. 3) Use Research stations. 1 r11626 Can't adjust amount of components in turret factory. You get the max dps, range and firerate if you just max out all components (with exceptions where less is better). 2. 875) Produces: Copper Gauss Rail Gauss Rail Factory (22,111,500 Cr) Produces: Gauss Rail This station's profitability is an average of 3,215 credits per cycle. Discord: Ships: Turret Crafting Guide. There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. These are the powerhouse of an effective alliance (or will be if high-volume pvp ever really gets off the ground). Just buy the parts and find a good roll at a turret factory. Tried to find rockets, no luck. everyone had 0 in stock, no factory found so far. This station produces rockets, which are used in the production of weapons. Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. I can't even select my mining or double chainguns. 1 Fire Rate 5. The level of a turret factory determines the level of the turrets it builds. Instead, you only need to use a turret of the corresponding type of fighter you want to create. This mod adds a button to the Turret Factory that randomizes* the seed of that factory. This station produces rockets, which are used in the production of weapons. Reduced founding costs of all stations by ~20% . I like the idea, it means you have an. steam\steamapps\common\Avorion\data\scripts\lib It's recommended to backup original files before using this one. This allows you to copy that awesome turret you got as a drop as many times as you can afford. Been using rail guns on my main ship since - 26 of them along the spine of the ship. Avorion is a sandbox, and we want the story to fit the character and genre of the game. Extended Turret Factory - should be compatible if Turret Selling Fix will be installed after it. I was on like 100 sectors around the ring to find a trader or factory that sell rockets for the turret factory rocketlaunchers. AVorionのスクリーンショットとフリーソフトのペイントツールで出来ます。. I built a turret factory at 1:0 and it had the expected tech 52 turrets. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. p. So I'm looking around for a guide to factory chains. Total value $246k, 29% of the market value of the turret. ago. The increased tech level is what matters the most. In Beta 2. It absolutely shreds. For the best weapons "build/rebuild" a station from 3:3. Forgot what it’s called or even who made it, but there is a mod that will change the rnd number for a turret factory. The whole min/max sneaking into strong turret factory systems where I should not survive, takes a bit the fun out of a nice and slow paced progression. ATM, i have no reason to farm purple or red weapons, becuase, i know that i can just craft better at an avorion turret factory, or even xanion if i want. Mines and raw material stations produce a sheer profit. I thought i heard that if you build a turret factory at 0,0 you could make trch 52 turrets. Created a Turret in my case a R-Mining Turret in a Turret Factory 2. I ended up using a mod called Turret Seed Randomizer to just reroll the blueprints on the spot. It claims to be tech-level 50, but after increasing the stats of the weapons with more goods it produces Lvl 52 turrets. Hier sind Schiffe der Star Wars - Serien für das Spiel Avorion enthalten, die mir gefallen. I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. Discord. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. I pick a friendly system with a shipyard and an equipment factory. I checked EVERY turret factory that I discovered. Unfortunately, yes. #2. ago. 3 Destruction 16. Solar Cell Factory. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Costs anywhere from 40mil to 80mil per turret. I've tried a few other things and it doesn't seem to make a difference. Go to avorion r/avorion •. In Work Credits: 664. The arrows points to this stations production capacity of 22k. Before the Economy update went live, I could set up all the settings for a turret in a turret factory, and press the build turret button, creating duplicates as long. . They have added custom turret design. No, the highest level tech factory is 50, the only way to get tech 52 stuff is using research on level 50 tech stuff at a research station right next to the center. 75. Found a tech 35 turret factory outside of the center. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. 000 compared to the generel manufacturing cost of 5. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. 0 Lets to automatically research system upgrades and turrets from lowest rarity to highest. I'm doing that and it's not working. As an example. Starting from version 1. you can build tech 52 around 0,0 (to 4 or 5 blocks away) but the factory is tech 50 so you cant make tech 52 blueprints only. I am still testing things with the stations in-game and will update this even more as it progresses. Both approaches work. The material and tech level only depends on the distance to the core. There's no real way to avoid this, because. Discord. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. . The problem is that I don't have any better turret blueprints, and the turret factory output seems to go only so far. - select a target. Just make sure your turret factory is always escorted as you move it around. Material requirements for Xanion turrets of Exceptional quality. I did find one turret factory in my previous game that had avorion turrets but it wasn't blessed by the RNG, just a couple sectors further there was an ogonite factory that made turrets with like 4X the DPS for cheaper. Higher tech level = more crew = bigger size of the turret. Even as a veteran Avorion player, I enjoyed hearing about your approach to things. The turret factory is the place where you’ll be able to manufacture your own turrets. I had an exceptional avorion railgun with 51 tech level which dealt 82k hull dps/slot. ago. It will increase the tech level to the stations tech level location. Frigate Amboss mark II (3-Slot) [V. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. ago. DLC Avorion Into the Rift Out Now!. i know i had to change the inventory type for elongated turret factory because 2. Tech level of the turret factory has big effect on the power of the turrets. tehmuck • 2 yr. , if all the input turrets were IT, the result will. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. 931 Iron: 1. -50% is a bit nicer, but a little less like -40% would surely be more attractive. . The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. :). The Extended Turret Factory is a mod that allows you to build turrets that are much longer than the standard turrets. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. It is based on the distance the factory is to the core, and cannot be upgraded. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. 2 - 2. Compared to the "Overpowered Railgung Turret Factory": There I get 2000 Dps for the cost of 15. The station must be in transport mode, I also reccomend saving your station design and then click the modify entire ship button in the designer and scale the station down until it is all enough to move. Used mostly in Rinart73's mods. You can make miner fighters, salvaging fighters, or even ones that repair. Check the beta branch. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. The few posts I found on Energy Inverters mentioned only the first two. It will allow them to be coaxial and gives them a larger budget for stats. it’s progressively more earnings for each tier of factory that is owned. . Add ore to the mix and you’ve got both. Acquiring a maxed out Exceptional Raw Mining Turret from a Turret Factory, or even just 2-4 to speed up the process, and having a matching mining system upgrade which can show you the "hidden" asteroids too, can easily net you sometimes even upwards of hundreds of thousands of raw ore from just 1 ore type from just mining out 1. Top 4% Rank by size. Yep, the dual penalties of no-tracking and high slot usage combine to make a turret that can't really compete with its smaller cousins. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. My Twitch (streams happening regularly, follow me for notifications!): Patreon: to. Unfortunately, yes. LupisVolk Feb 9, 2017 @ 7:05pm. Frolonov Oct 29, 2020 @ 5:36pm. Every turret factory less then 75 sectors from core should be Avorion, so there should be some in most galaxies. Fighter Stats are directly related to the stats of the turret used. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 4s. . I believed Independant Targeting damage reduction was two-thirds (-66%) or -60%. Go to avorion r/avorion •. Started in sector A; factory had stats A Moved factory to B - stats changed to B DId this a few times to new sectors; new stats appeared as expected in sectors, C D and E. Avorion. It lets you see DPS/slot, which is the most important variable for turrets IMO. 4-High Tech Factories. This guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. The only place guaranteed to have them is a Targeting Systems Factory. 5s Cooling Time 5. Anyone else still experiencing this? Showing 1 - 1 of 1. this is limited to some events / missions (like the free slaves mission) and some "storyline" stuff if it can be called that. The most expensive turret I have built was 530million/each for a low rate high damage 72km range seeker T52 6Slot. 3 Accuracy 96. Subscribe to downloadTurret Factory Improved. I wanted to make a blueprint of it, visited 5 factories ( 4. Turret building dialog says you need 'Targeting Systems' to build auto-aiming turrets but I can't find any place to procure them. RNGesus For The Fail! Avorion Turret Crafting Guide. make a blueprint of a turret you have, so you can create more of it. Recipes for getting turret goods at this point in game development: 1. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). Shooting them down is really a large, slow ship concept. Casino. See moreTurret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. turret factory, etc. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Easier Turret Factory. Go to avorion r/avorion •. . " Well this is a problem---that factory has zero controls about whether or. Shows potential profit (per-cycle) of the factory. These changes are massive. As an idea for the bug posted by devious, i would like to see built time added to turrets being built at turret factory's, as it would counter the entire problem of quickly crafting dozens and dozens of turrets and selling them for a lot of money. Turret Factory: Added a button to "reroll" turret seed . So right now, fighter factories are basically useless garbage. Warheads are used in the manufacture of explosive projectiles. Fighter Factories are Factories that can be used to create your own Fighters. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. Avorion. 16 Continuous Shots 72 Time Until Overheated 13. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Avorion: 0. That isn't a bad plan. Before that, they go 'straight' away from the launcher. You need an auto slot per turret slot eg if your turret requires 3 turret slots to equip, you also need 3 auto-turret slots to assign them auto. Today I was playing around with a turret factory. 18K Members. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Sure. A turret factory at 0,0 will have tech level 51 or 52, I think. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. One of them dropped a legendary Tech 35 Xanion bolter. Let me know if you spot any issues or have ideas for improvements. Conductor Factory. Mod: [Mod/Fix] Turret Factory Fix(es) Desc: Turret Factories have several problems related to crafting, this mod/fix only fixes three of those:-Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed)-Tesla Gun is not on the list (even though its variables are there)Probably yes turret stations are the better option if you don't mind the sometimes lengthy process of gathering all that is needed. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. Any advice is appreciated. 1 DPS / Slot 554 Damage 436. That coal is now worth 1c+ some modifier. Even if the parts are valued at +50% locally. Shasvre. While the 2 AI´s are pretty similar when fighting them (exept the betther stats of the Brother) one change is, that every time a piece falls off. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. Discord. 7] Turret Factory - "You need more Steel" - Have enough. i have tried every config change, including two other workshop fighters and still. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. would it be possible to allow turret factories to charge double or triple the material costs? if not that could it be implemented for the credit cost it's self being double or triple? I unders. While in one of your ships use the chat command /tmod this will attach the Engineering Weapons Bay to your ship, adding an icon to open the main window in the top right corner of the screen. Also adds the ability to bulk craft, and craft the max resource turret with a single click. i mostly need goods to build my own turrets. You can buy goods. Created by Two-Hands. Synaps4 • 2 yr. Compatible with vanilla and DLC turrets and fighters as of v2. Do turrets with the "independent targeting" trait deal less damage only when set to auto-fire, or is their damage value as true as regular turrets? Turretts with the independent option do the same damage regardless of whether you're using it or not. The flushtrader.